using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BobaRepairStation : Station
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public override void InteractInitiated()
    {

    }

    public override void PlayerInteract()
    {
        GetComponent<BobaStation>().DoRepair();
    }



}
